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Veranstaltungsbeschreibung

119661a User Experience Design

Zuletzt geändert:06.04.2026 / Mucha
EDV-Nr:119661a
Studiengänge: Mobile Medien (Bachelor, 7 Semester), Prüfungsleistung im Modul User Experience Design in Semester 4 6 7
Häufigkeit: immer
Dozent: Henrik Mucha
Sprache: Englisch
Art: -
Umfang: 2 SWS
ECTS-Punkte: 5
Workload: Completing the Course You work on a semester project informed by the input from the lectures. The deliverables for this course are: A concept video (1 min) visualizing your design solution [AND] a conference-style talk (10 min) that explains your idea and solution A UX Case Study Paper (10 pages) describing your idea, process and design solution. A template will be provided. Preliminary results will be presented in a mid-term pitch. Requirements for attending You must have completed Mobile Interaction Design [AND] User Interface Design [AND] Anleitung zum Wissenschaftlichen Arbeiten to attend this course.
Inhaltliche Verbindung zu anderen Lehrveranstaltungen im Modul: You must have completed 119204a Mobile Interaction Design [AND] 119320a User Interface Design [AND] Anleitung zum Wissenschaftlichen Arbeiten to attend this course.
Prüfungsform:
Bemerkung zur Veranstaltung: Unterrichtssprache Englisch Teilnehmerbeschränkung Das Modul 119660 darf ab WS 21/22 nicht mehr neu angemeldet werden. Studierende, die das Modul 119660 bereits erbracht haben, dürfen das Modul 119661 nicht erbringen.
Beschreibung: Course Goals This course teaches the foundations and principles of user experience as a theoretical and practical framework for design. It focuses on human needs and how to make these the baseline for design solutions and making design decisions. In this course, students will develop a product concept that directly addresses a human need. Students will create a concept video and a presentation as well as a case study paper to communicate the idea and explain the design decisions. Learning Goals
    Learn about the broader concept of experience design
    Learn about the inter-connection of design, psychology, and technology
    Learn about advanced design approaches and methods, e.g., speculative design
    Learn about and engage in design research
    Train your communication and storytelling skills
    Train your academic skills (possibly explore topis for your thesis)
English Abstract: This course teaches the foundations and principles of user experience as a theoretical and practical framework for design. It focuses on human needs and how to make these the baseline for design solutions and making design decisions. In this course, students will develop a product concept that directly addresses a human need. Students will create a concept video and a presentation as well as a case study paper to communicate the idea and explain the design decisions.
Literatur: • Hassenzahl: Experience Design, Technology for all the right reasons, 2010 • Buxton: Sketching User Experiences, 2008

Weitere Literatur finden Sie in der HdM-Bibliothek.